Nintendo Discusses Inspiration Behind Midna’s Design

With The Legend of Zelda: Breath of the Wild DLC Pack 1: The Master Trials a mere three days away, Nintendo has begun a series of blog posts highlighting the latest additions to Link’s equipment. Today’s entry should be of particular interest to anyone visiting this site, as it’s all about you-know-who.

Art Director Satoru Takizawa not only discusses the function of Midna’s helmet in Breath of the Wild, but he also sheds more light on the process of designing the Twilight Princess herself. Seriously, it’s brief, but fascinating stuff. Give it a read after the jump!

Read more…

Twitter Giveaway: Get a Chance to Win a Copy of the Twilight Princess Manga

The Legend of Zelda: Breath of the Wild is finally out in the open and it’s every bit as addicting as I hoped it would be. Seriously, it’s been a long time since I’ve played a game almost 10 hours straight. I need help!

Link’s long-awaited adventure isn’t the only piece of Zelda content this month, though. On March 14, the first volume of Akira Himekawa’s manga adaptation of Twilight Princess releases in English.

Based on what I’ve seen of the book so far, it looks like a refreshing take on a familiar story — one with its fair share of entertaining character moments. Midna’s introduction in particular is something that I would’ve loved to have seen in the game itself — you’ll know what I mean when you see it.

In any case, what better way to celebrate the manga’s release than with a Twitter giveaway!

It’s pretty straightforward: follow us at @WantMidnaBack and tweet to us your favorite moment from the Zelda series. This can be just about anything — a particular cutscene, a boss fight, a dungeon, simply walking out onto Hyrule Field in Ocarina of Time for the first time. Whichever moment from the series is the most powerful to you, let us know! Lastly, be sure to include the hashtag #ZeldaMemories at the end of your tweet. Three people will be picked at random and sent a copy of the Twilight Princess manga. The deadline for submitting a tweet is March 12 at 7 p.m. CST.

Looking forward to hearing everyone’s responses!

Zelda Producer Eiji Aonuma Embarks on a Quest

Although I try to not get too caught up in companies’ marketing strategies, the way in which Nintendo has communicated with its fans has just been infectious throughout the past few years. From Reggie Fils-Aime hiring a child as his successor to Bill Trinen’s donut escapades, the company has exhibited a refreshing sense of showmanship.

There’s just something inherently endearing about seeing the CEO of a video game company either act like a complete doofus or present himself with such childlike enthusiasm. I get that it’s all done with the end goal of selling a product, but it’s a form of presentation I wholeheartedly welcome nonetheless.

That said, Nintendo just released a couple of videos chronicling Twilight Princess director and Zelda series producer Eiji Aonuma’s heroic trek through the frozen wilds. Throughout his adventure, he encounters not only one of Breath of the Wild’s Guardian enemies, but also the Master Sword itself. Take a look after the jump!

Read more…

Smooth McGroove Performs A-Cappella Arrangement of Lake Hylia from Twilight Princess

With Breath of the Wild a mere month away, I figured there’s no better way for me to emotionally prepare myself than by revisiting Link and Midna’s seminal journey. I popped in Twilight Princess HD yesterday and began the refreshingly grueling Hero-Mode-Plus-Ganondorf-Amiibo Challenge.

Coincidentally, YouTuber Smooth McGroove had a somewhat similar idea, albeit one steeped more in artistic expression and effort — y’know, beyond trying to beat a video game. Known for his a-cappella arrangements of classic video game music — including Midna’s Lament — he’s produced some of my favorite fan renditions out there.

His latest piece is none other than the Lake Hylia theme from Twilight Princess. Perfectly capturing the “nostalgic fantasy feeling” that McGroove references in the video description, this is an arrangement that I could listen to on loop for hours. Head past the jump and give it a listen!

Read more…

Nintendo Discusses How Wind Waker 2 Became Twilight Princess

Before the likes of Midna and Wolf Link were even ideas, Nintendo had planned on following The Wind Waker up with a direct sequel. Even as late as GDC 2004 — just a few months before Twilight Princess’s famous E3 2004 reveal trailer — Wind Waker 2 was still planned as the next major Zelda installment.

Although the Legend of Zelda: Arts and Artifacts art book won’t release stateside until Feb. 21, it’s been available in Japan as Hyrule Graphics for several months. Thanks to the folks over at Nintendo Everything, the section regarding Wind Waker 2’s short-lived development has been translated. Head past the jump to read the full details from artist Satoru Takizawa.

Read more…